Re/Lab Workshop with David Morneau: Vintage Machines Music

By in Workshops on November 10, 2015

Friday, November 6, 2015, 1-5pm, 66 5th Avenue, Rm 404

New computer and video game systems are released at regular intervals, often before the full limits and possibilities of existing systems are reached. Communities of artists and musicians use these legacy systems to create new work. The goal of this workshop is to introduce the practice of using legacy video game systems to make music. We will explore different music making software using emulators of Nintendo Gameboy and Commodore 64 hardware. Participants will be required to bring a laptop computer and a pair of headphones. They should be comfortable installing and working with new software. A background in music is helpful, but not required. Participants will be provided with copies of emulators and software that they will use to start their own projects.

ABOUT THE ARTIST: David Morneau is a composer of an entirely undecided genre. Described by Molly Sheridan as a “shining beacon” of inspiration, his diverse work illuminates ideas about our culture, issues concerning creativity, and even the very nature of music itself. His eclectic output includes Love Songs, an album of hybrid pop/art songs that combine Shakespeare’s Sonnets with contemporary poetry (described in NM421 as “elegantly rendered”), 60×365, a year-long podcast project for which he composed a new one-minute piece every day (labeled “impressive” by NPR’s All Things Considered), and Broken Memory, an album of noisy drones and beats extracted from a vintage Nintendo Gameboy. A review on Grindthieves International exclaims that Broken Memory “absolutely wrecks shop.… For that, David Morneau wins.”
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