This is a first installment of an ongoing documentation series, where Public Interactives Research Team will observe linkNYC kiosks being installed and brought into operational mode. The roll-out process began during late December and early January, where there are now a few operational and… Continue Reading →
The Public Interactives Research Team welcomed special guest researcher and educator Renata Sheppard, whose work focuses on understanding the relationship between movement, technology, and performance. We discussed Laban Movement Analysis, a language system and translation of movement and meaning, and how the system lends itself… Continue Reading →
A milestone has been achieved with respect to the Online Gallery of Public Interactives project. A curation process is ongoing in terms of collecting examples for entry into a database that will serve the forward and public facing version of the… Continue Reading →
Here in the School of Media Studies Tinker Lab (AKA, the Tinker Palace) we’re working on experimenting with Optical Character Recognition. Utilizing open source software, a web cam, pcDuino, and a Minion doll, we’re building a system capable of recognizing printed text… Continue Reading →
Public Interactives Research Team will have it’s first meeting of the Spring 2016 semester on Friday, February 5th by taking a field trip to the New York Hall of Science to check out their Connected Worlds exhibit. One of the largest immersive, interactive,… Continue Reading →
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